A GenCon Q&A panel with Dennis Detwiller, Adam Scott Glancy, Shane Ivey, Greg Stolze, and eventually (around 0:30:00) Kenneth Hite. Audio produced by Ross Payton.
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0:03:13 BACKGROUND. The history of Delta Green. The Call of Cthulhu sourcebooks and the purpose of rebooting it as a standalone RPG. Optimizing the RPG for the genre. One book or two. Or one book with a separate player-only PDF. Setting sourcebooks on old groups and new. Adventures and campaigns.
0:18:40 CELLS AND CODE-NAMES. Official, reactivated Delta Green vs. outsider conspirators. What’s your role? That’s up to the game master. The players may not know the truth at first.
35:40 DEADLINESS OF SCENARIOS. Campaign pacing. One-shots vs. long-form games. Physical meatgrinders and spiritual meatgrinders.
46:30 COSMIC HORROR IN THE MODERN DAY. Lovecraft wrote technothrillers. Firepower and communication don’t always make things better. Creeping the players out by blurring the lines between game and reality. Making it as modern-day as possible without zeroing in on a specific year. Reflecting current events.
1:01:00 UPDATING THE TIMELINE. New organizations and antagonists. One spoiler.
1:12:30 WHEN? In the audio we spitball maybe fall for the KS but the next day we settled on the final Kickstarter date for Delta Green: The Roleplaying Game: January 2015.
And tell us in the comments what you think of this episode and what you want to hear next.