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	<title>The Unspeakable Oath</title>
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	<description>A Digest of Arcane Lore for Cthulhu Mythos Roleplaying Games</description>
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	<itunes:summary>A Digest of Arcane Lore for Cthulhu Mythos Roleplaying Games</itunes:summary>
	<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
	<itunes:explicit>yes</itunes:explicit>
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	<itunes:owner>
		<itunes:name>Toren Atkinson, Shane Ivey, Ross Payton</itunes:name>
		<itunes:email>shane.ivey@gmail.com</itunes:email>
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	<managingEditor>shane.ivey@gmail.com (Toren Atkinson, Shane Ivey, Ross Payton)</managingEditor>
	<copyright>United States</copyright>
	<itunes:subtitle>A Digest of Arcane Lore for Cthulhu Mythos Roleplaying Games</itunes:subtitle>
	<itunes:keywords>The Unspeakable Oath, Call of Cthulhu, Arc Dream Publishing, Pagan Publishing</itunes:keywords>
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		<title>Unspeakable! Episode 7 — John Scott Tynes, Delta Green and Puppetland</title>
		<link>http://theunspeakableoath.com/home/?p=1226</link>
		<comments>http://theunspeakableoath.com/home/?p=1226#comments</comments>
		<pubDate>Tue, 06 Nov 2012 18:30:16 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[adam scott glancy]]></category>
		<category><![CDATA[delta green]]></category>
		<category><![CDATA[john scott tynes]]></category>
		<category><![CDATA[puppetland]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[the sense of the sleight of hand man]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=1226</guid>
		<description><![CDATA[Welcome to Unspeakable!, the podcast of The Unspeakable Oath. Spoiler alert for &#8220;Die High,&#8221; a scenario appearing in The Unspeakable Oath 22! Seriously, for about a minute starting at 00:51:00 we give the whole thing away. Unspeakable! episode 7 is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream Publishing and The Unspeakable Oath, and Adam Scott Glancy of Pagan Publishing. Our guest today is John Scott Tynes, who produces games and helps run the Imagine Cup competition for Microsoft — and who founded The Unspeakable Oath and Pagan Publishing and created Delta Green. His book Delta Green: Strange Authorities is now available from Arc Dream Publishing and he is developing his seminal RPG Puppetland for a new edition. Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. And please remember to rate us! Show Notes 00:00:00 INTRO. 00:00:23 WELCOME. Here is the sound of our voices. About John H. Crowe III&#8217;s living conditions as Scott&#8217;s roommate at Pagan House. Ross&#8217; announcer voice: time to commit? Jonathan Turner needs to step it up. 00:03:30 SPONSORS (AND ANECDOTES ABOUT THEM). Atlas Games with Cthulhu 500 and the Ars Magica videogame. The H.P. Lovecraft Film Festival in Los Angeles (in October) and [...]]]></description>
				<content:encoded><![CDATA[<p>Welcome to <em>Unspeakable!,</em> the podcast of <em>The Unspeakable Oath.</em></p>
<p><strong>Spoiler alert for &#8220;Die High,&#8221; a scenario appearing in <em>The Unspeakable Oath</em> 22!</strong> Seriously, for about a minute starting at 00:51:00 we give the whole thing away.</p>
<p><em>Unspeakable!</em> episode 7 is hosted by Ross Payton of <a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a> and <em><a href="http://www.zombiesoftheworld.com/">Zombies of the World</a>,</em> Shane Ivey of <a href="http://www.arcdream.com/">Arc Dream Publishing</a> and <em><a href="http://www.theunspeakableoath.com/">The Unspeakable Oath</a>,</em> and Adam Scott Glancy of <a href="http://www.tccorp.com/">Pagan Publishing</a>.</p>
<p>Our guest today is <a href="http://www.johntynes.com">John Scott Tynes</a>, who produces games and helps run the <a href="http://www.imaginecup.com">Imagine Cup competition</a> for Microsoft — and who founded <em>The Unspeakable Oath</em> and Pagan Publishing and created <em>Delta Green</em>. His book <a href="http://www.arcdream.com/zencart/index.php?main_page=product_info&amp;cPath=1&amp;products_id=46"><em>Delta Green: Strange Authorities</em></a> is now available from Arc Dream Publishing and he is developing his seminal RPG <a href="http://www.amazon.com/Puppetland-Power-Kill-John-Tynes/dp/1899749209/revland"><em>Puppetland</em></a> for a new edition.</p>
<p>Subscribe to the Unspeakable! podcast feed at <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a></p>
<p><a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<p>And please remember to rate us!</p>
<h2>Show Notes</h2>
<p><strong>00:00:00 INTRO.</strong></p>
<p><strong>00:00:23 WELCOME.</strong> Here is the sound of our voices. About John H. Crowe III&#8217;s living conditions as Scott&#8217;s roommate at Pagan House. Ross&#8217; announcer voice: time to commit? Jonathan Turner needs to step it up.</p>
<p><strong>00:03:30 SPONSORS (AND ANECDOTES ABOUT THEM).</strong></p>
<ul>
<li>Atlas Games with <a href="http://www.atlas-games.com/product_tables/AG1260.php"><em>Cthulhu 500</em></a> and the <a href="http://www.kickstarter.com/projects/blackchickenstudios/ars-magica-video-game"><em>Ars Magica</em> videogame</a>.</li>
<li><a href="http://www.hplfilmfestival.com">The H.P. Lovecraft Film Festival</a> in Los Angeles (in October) and Portland, Oregon (in March, if there is one).</li>
<li>Innsouth Free Press with <a href="http://www.innsmouthfreepress.com/blog/?p=19411"><em>Fungi</em></a>, a fungus-themed collection of Lovecraftian horror.</li>
<li>Miskatonic River Press with <a href="http://www.miskatonicriverpress.com/products/asic.shtml"><em>A Season in Carcosa</em></a>, edited by Joseph S. Pulver, Sr., now in ebook (thanks, Ross!) as well as print.</li>
</ul>
<p><strong>00:13:30 THE DOOM THAT CAME WITH SANDY.</strong> Good luck, eastern seaboard! We mourn a storied sailing ship. The Elder Sign works on shoggoths.</p>
<p><strong><a href="http://theunspeakableoath.com/home/wp-content/uploads/2012/11/cd2012.png"><img class="alignright size-medium wp-image-1230" title="cd2012" src="http://theunspeakableoath.com/home/wp-content/uploads/2012/11/cd2012-300x273.png" alt="" width="300" height="273" /></a>00:16:45 VOTE!</strong></p>
<p><strong>00:20:40 PLEASE RATE THE PODCAST AND THE MAGAZINE.</strong> It matters a lot.</p>
<p><strong>00:22:10 YOU SHOULD HAVE <em>OATH</em> 21.</strong> If you don&#8217;t, contact <a href="mailto:shane@arcdream.com">shane@arcdream.com</a>. We love the cover art and if Todd doesn&#8217;t then he&#8217;s wrong. Also: &#8220;Sukakpak,&#8221; a cross-platform scenario by Jason Morningstar. Ross has played <em>Cthulhu Dark</em> and <a href="http://actualplay.roleplayingpublicradio.com/?s=cthulhu+dark">the players made it not dark enough</a>. Player vs. player vs. an uncaring, haunted universe. Also, <em>Unaussprechlichen Klutzen</em>, a playset for <em><a href="http://www.bullypulpitgames.com/games/fiasco/">Fiasco</a>. </em>&#8220;Man With a Thousand Faces,&#8221; by Richard Becker, which like his past scenario &#8220;Dog Will Hunt&#8221; got expanded and polished mightily after a ton of playtesting and has gotten huge accolades. A new &#8220;Directive From A-Cell&#8221; by Scott Glancy, with a related one coming in <em>Oath</em> 22: Alphonse&#8217;s Axioms for Agents.</p>
<p><strong>00:45:05 ALSO IN <em>OATH</em> 22.</strong></p>
<ul>
<li>&#8220;Die High,&#8221; a modern scenario by Greg Stolze. The value of playtesting except when (or <em>especially</em> when?) Blair Reynolds is involved. <strong><em>Spoilers</em> for &#8220;Die High&#8221; from 00:51:00 to 00:52:10.</strong></li>
<li>Adam Gauntlett&#8217;s <em>Trail of Cthulhu</em> scenario &#8220;Remember, Remember,&#8221; featuring Guy Fawkes Night in 1930s London, which ties nicely to <em>Bookhounds of London</em>.</li>
<li>Dan Harms explores building a long-term <em>Call of Cthulhu</em> campaign.</li>
</ul>
<div><strong><a href="http://www.tinyurl.com/cme-kindle"><img class="alignright" title="Cthulhu Mythos Encyclopedia ebook cover" src="http://theunspeakableoath.com/home/wp-content/uploads/2012/08/Cthulhu-Mythos-Encyclopedia-ebook-cover-v1-225x300.jpg" alt="" width="225" height="300" /></a></strong><strong>00:56:60 NEWS.</strong></div>
<div>
<ul>
<li><em>Oath</em> submission policies updated. Why <a href="http://theunspeakableoath.com/home/?page_id=455">we pay so much</a> for micro fiction.</li>
<li>The <em>Cthulhu Mythos Encyclopedia</em>, <a href="http://www.tinyurl.com/cme-kindle">now in ebook.</a></li>
<li>The status of <em>The Sense of the Sleight-of-Hand Man,</em> a Dreamlands campaign for <em>Call of Cthulhu</em> by Dennis Detwiller.</li>
<li>Disposable characters from Rasil Bathbone to Backwash Bejesus and beyond.</li>
<li>The Delta Green RPG. See Dennis&#8217; paintings for the game at <a href="http://www.delta-green.com">delta-green.com</a>. See Shane&#8217;s discussion of the game in an <a href="http://arcdream.com/home/?p=1375">RPG.net live chat</a>.</li>
<li><em>Bumps In the Night.</em> If you are Lawrence Krumsiek, get in touch! Your contact information from Kickstarter was all wrong and Pagan Publishing has a book for you. Now available at <a href="http://arkhambazaar.com/games/bumps-in-the-night-coc-scenarios">Arkham Bazaar</a>. Scott is Skyping games all over the world.</li>
<li>Ross&#8217; latest Kickstarter project, <em>Base Raiders</em>. <a href="http://www.kickstarter.com/projects/rosspayton/base-raiders-the-superpowered-dungeon-crawling-rpg">It made it!</a></li>
<li><em>Cthulhu World Combat,</em> <a href="http://www.kickstarter.com/projects/1816687860/cthulhu-world-combat">Sandy Petersen&#8217;s new video game.</a></li>
<li><a href="http://www.imdb.com/title/tt1712578/"><em>The Devil&#8217;s Rock</em></a>, suspiciously similar to Dennis Detwiller&#8217;s <a href="http://www.rpgnow.com/product/99298/Delta-Green%3A-Dark-Theatres?manufacturers_id=4217&amp;affiliate_id=48458">&#8220;Night and Water.&#8221;</a> Only with Satan instead of the Mythos.</li>
</ul>
</div>
<p><strong>01:30:45 QUESTIONS FROM LISTENERS.</strong></p>
<ul>
<li>Will there be a reprint of <em>Realm of Shadows? </em></li>
<li>Everybody loves John Scott Tynes&#8217; &#8220;Convergence.&#8221; Listen to the original digital audio files John prepared as clues in his game. In fact, download here: The Message, <a href="http://www.delta-green.com/wp-content/uploads/2012/11/Convergence-message-before.wav">before decoding</a> and <a href="http://www.delta-green.com/wp-content/uploads/2012/11/Convergence-message-after.wav">after decoding</a> — but for maximum impact make the players use software to decode it themselves. <strong>(Spoiler alert from 01:37:30 to 01:38:20!)</strong></li>
<li>John&#8217;s dream RPG project, his lost college Yellow Sign campaign.</li>
<li>Miscegenation and Lovecraftian horror.</li>
<li>The staying power of Delta Green: verisimilitude, campaign frameworks, tragic heroism, honor and violence, and the worldwide allure of the American Old West.</li>
<li>Rehabilitating Lovecraft&#8217;s Dreamlands. (Spoiler alert from 01:51:10 to 01:53:30 for <em>The Dream-Quest of Unknown Kadath.) </em></li>
<li>Also, &#8220;The Hound&#8221; and the competitive indie RPG it ought to be.</li>
<li>Recovering horror in your game.</li>
<li>The design of the <a href="http://www.amazon.com/gp/product/0786926392/ref=as_li_ss_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0786926392&amp;linkCode=as2&amp;tag=theunspoath-20">D20 edition of <em>Call of Cthulhu</em></a> that Pagan Publishing produced with Monte Cook for Wizards of the Coast: Burn it all and let every Keeper start over.</li>
<li>The mysterious Cowan in in Tynes Cowan Corp.</li>
<li>John&#8217;s favorite parts of Delta Green that he didn&#8217;t write. How Wackenhut made Shane miss the infamous London encounter at the beginning of <em>Countdown</em>. We love Graeme Price so hard.</li>
</ul>
<div><strong><a href="http://theunspeakableoath.com/home/wp-content/uploads/2012/11/Puppetland.jpg"><img class="alignright size-full wp-image-1231" title="Puppetland" src="http://theunspeakableoath.com/home/wp-content/uploads/2012/11/Puppetland.jpg" alt="" width="300" height="300" /></a>02:22:38 INTERVIEW.</strong></div>
<div>
<ul>
<li>All about <a href="http://www.arcdream.com/zencart/index.php?main_page=product_info&amp;cPath=1&amp;products_id=46"><em>Delta Green: Strange Authorities</em></a>. The relationship between Delta Green and its great rival. Tangled timelines. Legal procedurals.</li>
<li>Serendipitous research and collaboration.</li>
<li>Adoration of Delta Green&#8217;s Project Rainbow.</li>
<li>The challenges of writing for the Cthulhu Mythos. <a href="http://www.dorktower.com/2012/08/21/cthulhu-bacon-dork-tower-21-08-12/">The new bacon.</a> Starting with story.</li>
<li>The return of <em>Puppetland.</em> Its <a href="http://johntynes.com/revland2000/rl_puppetland_www.html">origins online</a> and its <a href="http://johntynes.com/revland2000/rl_puppetland.html">Hogshead version</a>. Teaching kids with Punch the Maker-Killer. Developing a new edition for ebook and hardcover.</li>
<li>Collecting John&#8217;s King in Yellow stories.</li>
<li>Further projects.</li>
<li>Let&#8217;s bring <em>Puppetland</em> to a Dreamworks film, Happy Meals and action figures near you.</li>
</ul>
<p><strong>03:01:42 NYARLATHOTEP! </strong></p>
<p><strong>03:03:05 MANY THINGS TO DO.</strong> (Spoiler alert! The sounds of &#8220;Convergence,&#8221; decoded.)</p>
<p>This episode’s music includes “Some Things Man Was Not Meant to Know” and “Nyarlathotep” by the Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2012. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><strong>ADDENDUM:</strong> We forgot to include a link.</p>
<ul>
<li><a href="http://www.amazon.com/gp/product/0985218401/ref=as_li_ss_tl?ie=UTF8&amp;camp=1789&amp;creative=390957&amp;creativeASIN=0985218401&amp;linkCode=as2&amp;tag=theunspoath-20"><em>Night Parade of One Hundred Demons</em></a></li>
</ul>
<p style="text-align: center;"><a href="http://www.theunspeakableoath.com/podcast/unspeakable-episode07.mp3"><img class="aligncenter size-full wp-image-719" title="unspeakable-600x600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x600.jpg" alt="" width="600" height="600" /></a></p>
<div></div>
</div>
]]></content:encoded>
			<wfw:commentRss>http://theunspeakableoath.com/home/?feed=rss2&#038;p=1226</wfw:commentRss>
		<slash:comments>4</slash:comments>
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			<itunes:keywords>adam scott glancy,delta green,john scott tynes,puppetland,ross payton,the sense of the sleight of hand man</itunes:keywords>
	<itunes:subtitle>Welcome to Unspeakable!, the podcast of The Unspeakable Oath. - Spoiler alert for &quot;Die High,&quot; a scenario appearing in The Unspeakable Oath 22! Seriously, for about a minute starting at 00:51:00 we give the whole thing away. - Unspeakable!</itunes:subtitle>
		<itunes:summary>Welcome to Unspeakable!, the podcast of The Unspeakable Oath.

Spoiler alert for &quot;Die High,&quot; a scenario appearing in The Unspeakable Oath 22! Seriously, for about a minute starting at 00:51:00 we give the whole thing away.

Unspeakable! episode 7 is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream Publishing and The Unspeakable Oath, and Adam Scott Glancy of Pagan Publishing.

Our guest today is John Scott Tynes, who produces games and helps run the Imagine Cup competition for Microsoft — and who founded The Unspeakable Oath and Pagan Publishing and created Delta Green. His book Delta Green: Strange Authorities is now available from Arc Dream Publishing and he is developing his seminal RPG Puppetland for a new edition.

Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.

And please remember to rate us!
Show Notes
00:00:00 INTRO.

00:00:23 WELCOME. Here is the sound of our voices. About John H. Crowe III&#039;s living conditions as Scott&#039;s roommate at Pagan House. Ross&#039; announcer voice: time to commit? Jonathan Turner needs to step it up.

00:03:30 SPONSORS (AND ANECDOTES ABOUT THEM).

	Atlas Games with Cthulhu 500 and the Ars Magica videogame.
	The H.P. Lovecraft Film Festival in Los Angeles (in October) and Portland, Oregon (in March, if there is one).
	Innsouth Free Press with Fungi, a fungus-themed collection of Lovecraftian horror.
	Miskatonic River Press with A Season in Carcosa, edited by Joseph S. Pulver, Sr., now in ebook (thanks, Ross!) as well as print.

00:13:30 THE DOOM THAT CAME WITH SANDY. Good luck, eastern seaboard! We mourn a storied sailing ship. The Elder Sign works on shoggoths.

00:16:45 VOTE!

00:20:40 PLEASE RATE THE PODCAST AND THE MAGAZINE. It matters a lot.

00:22:10 YOU SHOULD HAVE OATH 21. If you don&#039;t, contact shane@arcdream.com. We love the cover art and if Todd doesn&#039;t then he&#039;s wrong. Also: &quot;Sukakpak,&quot; a cross-platform scenario by Jason Morningstar. Ross has played Cthulhu Dark and the players made it not dark enough. Player vs. player vs. an uncaring, haunted universe. Also, Unaussprechlichen Klutzen, a playset for Fiasco. &quot;Man With a Thousand Faces,&quot; by Richard Becker, which like his past scenario &quot;Dog Will Hunt&quot; got expanded and polished mightily after a ton of playtesting and has gotten huge accolades. A new &quot;Directive From A-Cell&quot; by Scott Glancy, with a related one coming in Oath 22: Alphonse&#039;s Axioms for Agents.

00:45:05 ALSO IN OATH 22.

	&quot;Die High,&quot; a modern scenario by Greg Stolze. The value of playtesting except when (or especially when?) Blair Reynolds is involved. Spoilers for &quot;Die High&quot; from 00:51:00 to 00:52:10.
	Adam Gauntlett&#039;s Trail of Cthulhu scenario &quot;Remember, Remember,&quot; featuring Guy Fawkes Night in 1930s London, which ties nicely to Bookhounds of London.
	Dan Harms explores building a long-term Call of Cthulhu campaign.

00:56:60 NEWS.


	Oath submission policies updated. Why we pay so much for micro fiction.
	The Cthulhu Mythos Encyclopedia, now in ebook.
	The status of The Sense of the Sleight-of-Hand Man, a Dreamlands campaign for Call of Cthulhu by Dennis Detwiller.
	Disposable characters from Rasil Bathbone to Backwash Bejesus and beyond.
	The Delta Green RPG. See Dennis&#039; paintings for the game at delta-green.com. See Shane&#039;s discussion of the game in an RPG.net live chat.
	Bumps In the Night. If you are Lawrence Krumsiek, get in touch! Your contact information from Kickstarter was all wrong and Pagan Publishing has a book for you. Now available at Arkham Bazaar. Scott is Skyping games all over the world.
	Ross&#039; latest Kickstarter project, Base Raiders. It made it!
	Cthulhu World Combat, Sandy Petersen&#039;s new video game.
	The Devil&#039;s Rock, suspiciously similar to Dennis Detwiller&#039;s &quot;Night and Water.&quot; Only with Satan instead of the Mythos.


01:30:45 QUESTIONS FROM LISTENERS.

</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>3:03:18</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 6 &#8211; Delta Green at GenCon 2012</title>
		<link>http://theunspeakableoath.com/home/?p=1076</link>
		<comments>http://theunspeakableoath.com/home/?p=1076#comments</comments>
		<pubDate>Mon, 10 Sep 2012 22:11:38 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Delta Green]]></category>
		<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[delta green roleplaying game]]></category>
		<category><![CDATA[gencon]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=1076</guid>
		<description><![CDATA[At GenCon 2012 the writing team of the upcoming Delta Green role-playing game gathered to discuss the status of the game and their plans for it. Panelists include Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey and Greg Stolze. Recording by Ross Payton of Role Playing Public Radio. Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. 00:03:05 THE BASICS. Delta Green&#8217;s background as a series of Call of Cthulhu sourcebooks. Why we&#8217;re doing it as a standalone roleplaying game and the importance of backwards-compatibility in its design. 00:11:45 THE MODERN GAME. Delta Green: The Roleplaying Game will be a modern-day Cthulhu Mythos game, not a 1990s game. The challenge of making the arcana of playing agents of a government bureaucracy sensible to newcomers. The challenges of making Cthulhu Mythos horror frightening to newcomers and grognards alike. How those things are related. 00:20:50 THE SUPERNATURAL. Magic, monsters, creating appropriate spell effects and new monsters. Hewing very close to the source material &#8212; specific stories by HPL &#8212; and providing tools for customizing and expanding. 00:23:00 THE PAST. Overlap with the previous sourcebooks. Things the player characters don&#8217;t know. Unveil the secret history slowly. 00:26:00 VICTORY! Why you [...]]]></description>
				<content:encoded><![CDATA[<p>At GenCon 2012 the writing team of the upcoming <em><a href="http://delta-green.com">Delta Green</a></em> role-playing game gathered to discuss the status of the game and their plans for it. Panelists include Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey and Greg Stolze. Recording by Ross Payton of <a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a>.</p>
<p>Subscribe to the Unspeakable! podcast feed at <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a><br />
<a href="http://theunspeakableoath.com/home/?feed=podcast"></a><br />
<a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<p><strong>00:03:05 THE BASICS</strong>. Delta Green&#8217;s background as a series of <em>Call of Cthulhu </em>sourcebooks. Why we&#8217;re doing it as a standalone roleplaying game and the importance of backwards-compatibility in its design.</p>
<p><strong>00:11:45 THE MODERN GAME. </strong><em>Delta Green: The Roleplaying Game</em> will be a modern-day Cthulhu Mythos game, not a 1990s game. The challenge of making the arcana of playing agents of a government bureaucracy sensible to newcomers. The challenges of making Cthulhu Mythos horror frightening to newcomers and grognards alike. How those things are related.</p>
<p><strong>00:20:50 THE SUPERNATURAL.</strong> Magic, monsters, creating appropriate spell effects and new monsters. Hewing very close to the source material &#8212; specific stories by HPL &#8212; and providing tools for customizing and expanding.</p>
<p><strong>00:23:00 THE PAST. </strong>Overlap with the previous sourcebooks. Things the player characters don&#8217;t know. Unveil the secret history slowly.</p>
<p><strong>00:26:00 VICTORY! </strong>Why you can&#8217;t &#8220;win&#8221; in Delta Green, and why that&#8217;s OK.</p>
<p><strong>00:29:30 DEATH TO SAUCERWATCH. </strong>Factions that will change in the RPG. Using the Mythos and making it your own. Which parts we&#8217;re going to focus on.</p>
<p><strong>00:40:00 ARE YOUR CHARACTERS BETTER OFF NOW? </strong>Why Delta Green going more official is not good news for player characters.</p>
<p><strong>00:46:00 THE RUSSIANS ARE OUR FRIENDS NOW.</strong> Other Mythos-fighting factions in the world of Delta Green.</p>
<p><strong>00:57:30 NEW BLOOD.</strong> Generations of Delta Green.</p>
<p><strong>01:09:00 THE SUPERNATURAL FRINGE-FILES.</strong> Comparing similar fiction in pop culture.</p>
<p><strong>01:12:00 TECH WILL SAVE US. </strong>The role of technology in conspiracy horror and the challenge of keeping the mystery.</p>
<p><strong>01:19:00 &#8220;THE MEAT-LOG HAS GOT TO GO!&#8221;</strong> The Sanity rules, 30+ years on.</p>
<p><strong>01:26:00 OUTSIDERS.</strong> Playing Delta Green beyond the U.S.</p>
<p><a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Rate us on iTunes!</a></p>
<p>And tell us in the comments what you think of this episode and what you want to hear next.</p>
<p style="text-align: center;"><a href="http://www.theunspeakableoath.com/podcast/unspeakable-episode06-delta-green-panel-gencon-2012.mp3"><img class="aligncenter size-full wp-image-719" title="unspeakable-600x600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x600.jpg" alt="" width="600" height="600" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://theunspeakableoath.com/home/?feed=rss2&#038;p=1076</wfw:commentRss>
		<slash:comments>5</slash:comments>
<enclosure url="http://www.theunspeakableoath.com/podcast/unspeakable-episode06-delta-green-panel-gencon-2012.mp3" length="33277458" type="audio/mpeg" />
			<itunes:keywords>delta green roleplaying game,gencon</itunes:keywords>
	<itunes:subtitle>At GenCon 2012 the writing team of the upcoming Delta Green role-playing game gathered to discuss the status of the game and their plans for it. Panelists include Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey and Greg Stolze.</itunes:subtitle>
		<itunes:summary>At GenCon 2012 the writing team of the upcoming Delta Green role-playing game gathered to discuss the status of the game and their plans for it. Panelists include Dennis Detwiller, Adam Scott Glancy, Kenneth Hite, Shane Ivey and Greg Stolze. Recording by Ross Payton of Role Playing Public Radio.

Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.

00:03:05 THE BASICS. Delta Green&#039;s background as a series of Call of Cthulhu sourcebooks. Why we&#039;re doing it as a standalone roleplaying game and the importance of backwards-compatibility in its design.

00:11:45 THE MODERN GAME. Delta Green: The Roleplaying Game will be a modern-day Cthulhu Mythos game, not a 1990s game. The challenge of making the arcana of playing agents of a government bureaucracy sensible to newcomers. The challenges of making Cthulhu Mythos horror frightening to newcomers and grognards alike. How those things are related.

00:20:50 THE SUPERNATURAL. Magic, monsters, creating appropriate spell effects and new monsters. Hewing very close to the source material -- specific stories by HPL -- and providing tools for customizing and expanding.

00:23:00 THE PAST. Overlap with the previous sourcebooks. Things the player characters don&#039;t know. Unveil the secret history slowly.

00:26:00 VICTORY! Why you can&#039;t &quot;win&quot; in Delta Green, and why that&#039;s OK.

00:29:30 DEATH TO SAUCERWATCH. Factions that will change in the RPG. Using the Mythos and making it your own. Which parts we&#039;re going to focus on.

00:40:00 ARE YOUR CHARACTERS BETTER OFF NOW? Why Delta Green going more official is not good news for player characters.

00:46:00 THE RUSSIANS ARE OUR FRIENDS NOW. Other Mythos-fighting factions in the world of Delta Green.

00:57:30 NEW BLOOD. Generations of Delta Green.

01:09:00 THE SUPERNATURAL FRINGE-FILES. Comparing similar fiction in pop culture.

01:12:00 TECH WILL SAVE US. The role of technology in conspiracy horror and the challenge of keeping the mystery.

01:19:00 &quot;THE MEAT-LOG HAS GOT TO GO!&quot; The Sanity rules, 30+ years on.

01:26:00 OUTSIDERS. Playing Delta Green beyond the U.S.

Rate us on iTunes!

And tell us in the comments what you think of this episode and what you want to hear next.</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:32:25</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 5 &#8211; Greg Stolze and Historical Horror Gaming</title>
		<link>http://theunspeakableoath.com/home/?p=959</link>
		<comments>http://theunspeakableoath.com/home/?p=959#comments</comments>
		<pubDate>Mon, 13 Feb 2012 18:30:31 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[adam scott glancy]]></category>
		<category><![CDATA[allan tynes]]></category>
		<category><![CDATA[darkest of the hillside thickets]]></category>
		<category><![CDATA[delta green]]></category>
		<category><![CDATA[delta green roleplaying game]]></category>
		<category><![CDATA[final report]]></category>
		<category><![CDATA[greg stolze]]></category>
		<category><![CDATA[john scott tynes]]></category>
		<category><![CDATA[mask of the other]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[shane ivey]]></category>
		<category><![CDATA[strange authorities]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=959</guid>
		<description><![CDATA[It’s less than two months since the last monthly episode! That’s progress. Unspeakable! episode 5, at a svelte two hours and twenty minutes of uninterrupted Mythos gaming geekery, is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream Publishing and The Unspeakable Oath, and Adam Scott Glancy of Pagan Publishing. Today’s special guest is Greg Stolze, writer of many things for many games, including several Unspeakable Oath articles, nearly half of the award winning sourcebook Delta Green: Targets of Opportunity, and the new modern-day Cthulhu Mythos novel Mask of the Other. Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. 0:00:00 INTRO. 0:00:21 WELCOME. Shane gets a better microphone and Greg loses his name. 0:02:15 SPONSORS. They signed on for one issue and three episodes, but we still haven’t finished the next issue so they get extra episodes free. Score! Miskatonic River Press with The Legacy of Arrius Lurco. Atlas Games with Cliffourd the Big Red God and Cthulhu Gloom. Innsmouth Free Press with Historical Lovecraft and lots of other things. The H.P. Lovecraft Film Festival, with the next show this May in Portland, Ore. 0:06:09 NEWS. Delta [...]]]></description>
				<content:encoded><![CDATA[<p>It’s less than two months since the last monthly episode! That’s progress.</p>
<p>Unspeakable! episode 5, at a svelte two hours and twenty minutes of uninterrupted Mythos gaming geekery, is hosted by Ross Payton of <a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a> and <em><a href="http://www.zombiesoftheworld.com/">Zombies of the World</a></em>, Shane Ivey of <a href="http://www.arcdream.com/">Arc Dream Publishing</a> and <em><a href="http://www.theunspeakableoath.com/">The Unspeakable Oath</a>,</em> and Adam Scott Glancy of <a href="http://www.tccorp.com/">Pagan Publishing</a>.</p>
<p>Today’s special guest is Greg Stolze, writer of many things for many games, including several <em>Unspeakable Oath</em> articles, nearly half of the award winning sourcebook <em>Delta Green: Targets of Opportunity,</em> and the new modern-day Cthulhu Mythos novel <em><a href="http://www.google.com/url?q=http%3A%2F%2Fwww.amazon.com%2Fgp%2Fproduct%2FB006NOC730%2Fref%3Das_li_ss_tl%3Fie%3DUTF8%26tag%3Dtheunspoath-20%26linkCode%3Das2%26camp%3D1789%26creative%3D390957%26creativeASIN%3DB006NOC730&amp;sa=D&amp;sntz=1&amp;usg=AFQjCNGNlnS8vLbWvTXXjJ6eExLnpoKRQg">Mask of the Other</a>.</em></p>
<p>Subscribe to the Unspeakable! podcast feed at <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a><br />
<a href="http://theunspeakableoath.com/home/?feed=podcast"></a><br />
<a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<p><strong>0:00:00 INTRO.</strong></p>
<p><strong>0:00:21 WELCOME.</strong> Shane gets a better microphone and Greg loses his name.</p>
<p><strong>0:02:15 SPONSORS. </strong>They signed on for one issue and three episodes, but we still haven’t finished the next issue so they get extra episodes free. Score!</p>
<ul>
<li><a href="http://www.miskatonicriverpress.com/products/tloal.shtml">Miskatonic River Press</a> with <em>The Legacy of Arrius Lurco</em>.</li>
<li><a href="http://www.atlas-games.com/product_tables/AG1330.php">Atlas Games</a> with Cliffourd the Big Red God and Cthulhu Gloom.</li>
<li><a href="http://www.innsmouthfreepress.com/?page_id=10930">Innsmouth Free Press</a> with Historical Lovecraft and lots of other things.</li>
<li><a href="http://www.hplfilmfestival.com/">The H.P. Lovecraft Film Festival</a>, with the next show this May in Portland, Ore.</li>
</ul>
<p><strong>0:06:09 NEWS. </strong></p>
<p><em><strong> </strong></em></p>
<ul>
<li><em>Delta Green: Strange Authorities </em>by John Scott Tynes is getting new material! So it’ll take a little longer.</li>
<li><em>Oath</em> 21 still languishes under Shane’s slacking and Scott’s overdue Delta Green column. Greg demands to know whether things that he wrote will be in the new issue.</li>
<li>The outline for<em> Delta Green: The Roleplaying Game</em> is under review. Will it have more than just shotguns? If Shane has his way, Greg and Ken Hite will soon take over rules development.</li>
<li>Greg Stolze’s hands are made of baby butts.</li>
<li>Coming soon: An awesome reading of the original Delta Green teaser story, “Final Report,” recorded by longtime radio announcer Allan Tynes, the father of author John Scott Tynes. We’ll have a snippet of it this episode and the whole thing online for listening soon.</li>
<li>Kickstarter approved Pagan Publishing’s <em>Bumps in the Night</em> fundraiser so it’ll go live soon.</li>
<li>DriveThruRPG is working on high-res PDFs of <em>Delta Green</em> and <em>Delta Green: Countdown</em> to put them on sale.</li>
<li>Ross pronounces “Hastur” funny.</li>
<li>We love the <a href="http://www.malaysian-explorer.com/carcosa.html">Hotel Carcosa</a>.</li>
<li>Ross’ new story is <a href="http://www.amazon.com/Zombies-in-Afghanistan-ebook/dp/B0075DPD6G">“Zombies in Afghanistan.”</a></li>
<li>Ross is putting recordings together for YouTube and AP podcasts.</li>
<li>Tell us in the comments if you want to hear the full recording of Scott’s shenanigan-filled GenCon game.</li>
<li>Greg talks about <em><a href="http://www.amazon.com/gp/product/B006NOC730/ref=as_li_ss_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=B006NOC730">Mask of the Other</a>,</em> which a reader described as “‘The Shadow Over Innsmouth’ crossed with <em>Black Hawk Down.”</em></li>
<li>Greg wrote an introductory scenario for the Delta Green RPG called “Wormwood Arena,” where investigators must go undercover to infiltrate a dangerous cult.</li>
<li>Greg has another Delta Green adventure called “Star Chamber,” where the horror unfolds in memory and in conflicting perspectives.</li>
</ul>
<p><strong><a href="http://theunspeakableoath.com/home/wp-content/uploads/2011/12/DGSA-cover-front-web1.jpg"><img class="alignright size-medium wp-image-940" title="DGSA-cover-front-web" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/12/DGSA-cover-front-web1-192x300.jpg" alt="" width="192" height="300" /></a>0:40:05 INTERLUDE.</strong> An excerpt of John Scott Tynes’ “Final Report” read by Allan Tynes.</p>
<p><strong>0:41:18 MYTHOS HORROR GAMING IN THE PAST, PRESENT AND FUTURE</strong></p>
<ul>
<li>Ross’ Yakuza game set in post-WW2 Japan.</li>
<li>Research!</li>
<li>Taking advantage of player expertise.</li>
<li>Take care where you hang your plot points.</li>
<li>The challenge of keeping your players in suspense.</li>
<li>Watch for misunderstandings and conflicting assumptions.</li>
<li>The perils of the infodump.</li>
<li>Mythos horror in the modern day.</li>
<li>More information is not always a good thing!</li>
<li>Scanning Mythos tomes for fun and prophets.</li>
<li>Giving the players access.</li>
<li>A digression into the Gumshoe model.</li>
<li>The key things to research: Interviews and social norms. Laws and law enforcement. How does research happen. Communications. Geography.</li>
<li>A few key details to evoke the setting.</li>
<li>Making it accessible while keeping it strange and interesting.</li>
<li>Policing around the world.</li>
<li>Using the unpleasant mores of the day for misdirection and versimilitude.</li>
<li>Greg and Scott love <em><a href="http://www.amazon.com/gp/product/1597802328/ref=as_li_ss_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1597802328">The Book of Cthulhu</a>.</em></li>
<li>Supernatural evil and cultural conflict.</li>
<li>Cultural bias and things people don’t believe.</li>
<li><em><a href="http://www.amazon.com/gp/product/1568820313/ref=as_li_ss_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1568820313">Strange Aeons </a></em>and <em><a href="http://www.amazon.com/gp/product/1568823266/ref=as_li_ss_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=390957&amp;creativeASIN=1568823266">Strange Aeons II</a>.</em></li>
</ul>
<p><strong>2:20:00 NYARLATHOTEP!</strong></p>
<p><a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Rate us on iTunes! </a></p>
<p>This episode’s music includes “Ride the Flying Polyp” and “Nyarlathotep” by the Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><em>Delta Green: Strange Authorities</em> cover art by Dennis Detwiller, © 2012. Unspeakable! cultist art by Toren Atkinson, © 2011.</p>
<p style="text-align: center;"><a href="http://www.theunspeakableoath.com/podcast/unspeakable-episode05.mp3"><img class="aligncenter size-full wp-image-719" title="unspeakable-600x600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x600.jpg" alt="" width="600" height="600" /></a></p>
]]></content:encoded>
			<wfw:commentRss>http://theunspeakableoath.com/home/?feed=rss2&#038;p=959</wfw:commentRss>
		<slash:comments>2</slash:comments>
<enclosure url="http://www.theunspeakableoath.com/podcast/unspeakable-episode05.mp3" length="67901810" type="audio/mpeg" />
			<itunes:keywords>adam scott glancy,allan tynes,darkest of the hillside thickets,delta green,delta green roleplaying game,final report,greg stolze,john scott tynes,mask of the other,ross payton,shane ivey,strange authorities</itunes:keywords>
	<itunes:subtitle>It’s less than two months since the last monthly episode! That’s progress. - Unspeakable! episode 5, at a svelte two hours and twenty minutes of uninterrupted Mythos gaming geekery, is hosted by Ross Payton of Role Playing Public Radio and Zombies of ...</itunes:subtitle>
		<itunes:summary>It’s less than two months since the last monthly episode! That’s progress.

Unspeakable! episode 5, at a svelte two hours and twenty minutes of uninterrupted Mythos gaming geekery, is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream Publishing and The Unspeakable Oath, and Adam Scott Glancy of Pagan Publishing.

Today’s special guest is Greg Stolze, writer of many things for many games, including several Unspeakable Oath articles, nearly half of the award winning sourcebook Delta Green: Targets of Opportunity, and the new modern-day Cthulhu Mythos novel Mask of the Other.

Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.

0:00:00 INTRO.

0:00:21 WELCOME. Shane gets a better microphone and Greg loses his name.

0:02:15 SPONSORS. They signed on for one issue and three episodes, but we still haven’t finished the next issue so they get extra episodes free. Score!

	Miskatonic River Press with The Legacy of Arrius Lurco.
	Atlas Games with Cliffourd the Big Red God and Cthulhu Gloom.
	Innsmouth Free Press with Historical Lovecraft and lots of other things.
	The H.P. Lovecraft Film Festival, with the next show this May in Portland, Ore.

0:06:09 NEWS. 

 

	Delta Green: Strange Authorities by John Scott Tynes is getting new material! So it’ll take a little longer.
	Oath 21 still languishes under Shane’s slacking and Scott’s overdue Delta Green column. Greg demands to know whether things that he wrote will be in the new issue.
	The outline for Delta Green: The Roleplaying Game is under review. Will it have more than just shotguns? If Shane has his way, Greg and Ken Hite will soon take over rules development.
	Greg Stolze’s hands are made of baby butts.
	Coming soon: An awesome reading of the original Delta Green teaser story, “Final Report,” recorded by longtime radio announcer Allan Tynes, the father of author John Scott Tynes. We’ll have a snippet of it this episode and the whole thing online for listening soon.
	Kickstarter approved Pagan Publishing’s Bumps in the Night fundraiser so it’ll go live soon.
	DriveThruRPG is working on high-res PDFs of Delta Green and Delta Green: Countdown to put them on sale.
	Ross pronounces “Hastur” funny.
	We love the Hotel Carcosa.
	Ross’ new story is “Zombies in Afghanistan.”
	Ross is putting recordings together for YouTube and AP podcasts.
	Tell us in the comments if you want to hear the full recording of Scott’s shenanigan-filled GenCon game.
	Greg talks about Mask of the Other, which a reader described as “‘The Shadow Over Innsmouth’ crossed with Black Hawk Down.”
	Greg wrote an introductory scenario for the Delta Green RPG called “Wormwood Arena,” where investigators must go undercover to infiltrate a dangerous cult.
	Greg has another Delta Green adventure called “Star Chamber,” where the horror unfolds in memory and in conflicting perspectives.

0:40:05 INTERLUDE. An excerpt of John Scott Tynes’ “Final Report” read by Allan Tynes.

0:41:18 MYTHOS HORROR GAMING IN THE PAST, PRESENT AND FUTURE

	Ross’ Yakuza game set in post-WW2 Japan.
	Research!
	Taking advantage of player expertise.
	Take care where you hang your plot points.
	The challenge of keeping your players in suspense.
	Watch for misunderstandings and conflicting assumptions.
	The perils of the infodump.
	Mythos horror in the modern day.
	More information is not always a good thing!
	Scanning Mythos tomes for fun and prophets.
	Giving the players access.
	A digression into the Gumshoe model.
	The key things to research: Interviews and social norms. Laws and law enforcement. How does research happen. Communications. Geography.
	A few key details to evoke the setting.
	Making it accessible while keeping it strange and interesting.
	Policing around the world.
	Using the unpleasant mores of the day for misdirection and versimilitude.
</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:21:22</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 4 &#8211; Dan Harms and How to Horrify Your Players</title>
		<link>http://theunspeakableoath.com/home/?p=938</link>
		<comments>http://theunspeakableoath.com/home/?p=938#comments</comments>
		<pubDate>Wed, 21 Dec 2011 16:53:31 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[adam scott glancy]]></category>
		<category><![CDATA[Dan Harms]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[shane ivey]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=938</guid>
		<description><![CDATA[We’re not even remotely on schedule! But we’re here. And at three hours this is enough podcast to horrify any set of ears. Unspeakable! episode 4 is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream Publishing and The Unspeakable Oath, and Adam Scott Glancy of Pagan Publishing. Scott just last episode was a guest and has already been promoted to cohost. That’s how fast things move here at the Oath. Our guest today is Dan Harms, author of The Cthulhu Mythos Encyclopedia and uncounted pieces of Cthulhoid brilliance in The Unspeakable Oath, Worlds of Cthulhu and elsewhere. We’ll be talking about scaring your players at the Call of Cthulhu game table. Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. Show Notes 00:00:00 INTRO. 00:00:25 WELCOME. Who are these people? Scott appreciates Dan’s treatment of Tsathoggua, the Great Old One who is so much more than an angry bunny rabbit. More about teasing out horrific details from the source material when only hints are given in the Call of Cthulhu rules. 00:11:10 Scott persuades us that Dan Harms makes a good bulletproof vest. 00:23:20 NEWS. Announcing [...]]]></description>
				<content:encoded><![CDATA[<p>We’re not even remotely on schedule! But we’re here. And at three hours this is enough podcast to horrify any set of ears.</p>
<p><em>Unspeakable!</em> episode 4 is hosted by Ross Payton of <a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a> and <em><a href="http://www.zombiesoftheworld.com/">Zombies of the World</a>,</em> Shane Ivey of <a href="http://www.arcdream.com">Arc Dream Publishing</a> and <em><a href="http://www.theunspeakableoath.com">The Unspeakable Oath</a>,</em> and Adam Scott Glancy of <a href="http://www.tccorp.com/">Pagan Publishing</a>. Scott just last episode was a guest and has already been promoted to cohost. That’s how fast things move here at the <em>Oath</em>.</p>
<p>Our guest today is Dan Harms, author of <em><a href="http://www.amazon.com/Cthulhu-Mythos-Encyclopedia-Daniel-Harms/dp/1934501050/ref=sr_1_1?ie=UTF8&amp;qid=1324407035&amp;sr=8-1">The Cthulhu Mythos Encyclopedia</a></em> and uncounted pieces of Cthulhoid brilliance in <em>The Unspeakable Oath, Worlds of Cthulhu</em> and elsewhere.</p>
<p>We’ll be talking about scaring your players at the <em>Call of Cthulhu</em> game table.</p>
<p>Subscribe to the <em>Unspeakable! </em>podcast feed at <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a><br />
<a href="http://theunspeakableoath.com/home/?feed=podcast"></a><br />
<a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<h1 dir="ltr">Show Notes</h1>
<p><strong>00:00:00 INTRO.</strong></p>
<p><strong>00:00:25 WELCOME.</strong> Who are these people? Scott appreciates Dan’s treatment of Tsathoggua, the Great Old One who is so much more than an angry bunny rabbit. More about teasing out horrific details from the source material when only hints are given in the <em>Call of Cthulhu </em>rules.</p>
<p>00:11:10 Scott persuades us that Dan Harms makes a good bulletproof vest.</p>
<p><strong>00:23:20 NEWS.</strong> Announcing <em><a href="http://theunspeakableoath.com/home/?p=932">Delta Green: Strange Authorities</a>,</em> a collection of the award-winning Delta Green fiction of John Scott Tynes, coming in January 2012 from Arc Dream Publishing. <em>Strange Authorities</em> will be published in ebook, paperback and maybe hardcover.</p>
<p>The guys tell stories while Shane flounders around for the cover art to show them. But our listeners can see it RIGHT NOW!</p>
<p style="text-align: center;"><a href="http://theunspeakableoath.com/home/?p=932"><img class="aligncenter size-full wp-image-940" title="DGSA-cover-front-web" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/12/DGSA-cover-front-web1.jpg" alt="" width="650" height="1011" /></a></p>
<p>00:31:55 Dennis Detwiller is still working on a new fiction collection, <em>Delta Green: Failed Anatomies</em>. He’s also hard at work sending out the autographed copies of <em>Delta Green: Through a Glass, Darkly.</em></p>
<p>00:35:15 <em>The Unspeakable Oath</em> issue 21 is coming soon! Honest! We’re working on it!</p>
<p>00:41:10 Shane is working on the rules parts of the Delta Green role-playing game with help from Greg Stolze. Also: Being in the officially reinstated version of Delta Green will not make your investigators any happier or more cocksure.</p>
<p>00:50:45 Scott says Pagan Publishing is gearing up to run a Kickstarter to print <em><a href="http://tccorp.typepad.com/tynes_cowan_corporation_n/2009/02/pagans-next-release-bumps-in-the-night.html">Bumps in the Night</a></em>, a collection of classic-era <em>Call of Cthulhu</em> adventures that draw from non-Mythos supernatural folklore. Scott is working through production of an Actual Play recording of the seven-hour Delta Green game he ran at Pax. (It was based on &#8220;<a href="http://slangdesign.com/rppr/2009/07/actual-play/rppr-actual-play-toms-call-of-cthulhu-ww2-playtest/">Divine Fire</a>&#8221; by Ross&#8217; friend Tom Church.)</p>
<p>01:05:46 Ross just finished a successfully Kickstarter for <em>Killsplosion</em>, a rules-light player-vs.-player RPG. Part of the funding paid for a video camera that Ross will use to interview game designers. Also, Ross’ pregen in a mountain climbing adventure needed a better Climb skill.</p>
<p>01:11:06 Ross’ book <em>Zombies of the World</em> has been picked up by Barnes and Noble! Now he’s working on a novel, <em>Dead Power.</em></p>
<p>01:12:53 Dan has a Wall Street scenario in Miskatonic River Press’ <em>Tales of the Sleepless City</em>. In playtesting: <em>Fury of Yig</em>. (Not a bag of dicks!) He’s working on a couple of other scenarios. “The Chapel of Contemplation,” from <em>The Unspeakable Oath</em> 18, will appear in the new Spanish translation of the <a href="http://www.edgeent.com/v2/edge_news.asp?eidn=1174"><em>Call of Cthulhu</em> rulebook from Edge Entertainment</a>. Dan encourages you to submit short pieces for the <em>Oath!</em> Especially stuff that is uncanny and horrific and weird. Shane hijacks that discussion to talk about the upcoming new Delta Green Shotgun Scenario contest and how we’re going to clamp down on the word counts for it. Dan has a book coming: an annotated edition of <em>The Long-Lost Friend,</em> an 18th-century manual of folk magic.</p>
<p><strong>01:23:01 INTERLUDE.</strong> “Sounds of Tindalos” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><strong>01:24:01 SPONSORS! </strong>Sacrifice your time, money and blood to the people who support <em>The Unspeakable Oath.</em></p>
<ul>
<li><a href="http://www.miskatonicriverpress.com/products/tloal.shtml">Miskatonic River Press</a> with <em>The Legacy of Arrius Lurco</em> for <em>Cthulhu Invictus.</em></li>
<li><a href="http://www.hplfilmfestival.com/">H.P. Lovecraft Film Festival</a>, Sept. 16-17 in L.A. and Sept. 30 – Oct. 1 in Portland.</li>
<li><a href="http://www.atlas-games.com/product_tables/AG1330.php">Atlas Games</a> with <em>Cliffourd the Big Red God</em> and <em>Cthulhu Gloom.</em></li>
<li><a href="http://www.innsmouthfreepress.com/?page_id=10930">Innsmouth Free Press</a> with <em>Historical Lovecraft: Tales of Horror Through Time.</em></li>
</ul>
<p><strong>01:25:15 HOW TO HORRIFY PLAYERS.</strong> Players at the game table are easily distracted. Many of <em>Call of Cthulhu </em>gamers have been playing it for a long time and have seen and read about all the monsters. How do you spook them?</p>
<ul>
<li>Reining in the laughs. Getting the players on board with the horror.</li>
<li>Surprising the players with horror and how rare that is with veterans.</li>
<li>Using the material in the rulebook as the starting point and making the horror about the decisions and fates of human beings. You don’t need an alien monster for horror.</li>
<li>Describing familiar things in unfamiliar ways. Delving into the source material for new details and implications.</li>
<li>Stephen King’s tips from “Danse Macabre.”</li>
<li>Playing the monsters as characters — as intelligent but alien beings.</li>
<li>Feeding the details to the players with deliberation and learning to roll with the roll of the dice.</li>
<li>Presenting smaller, more horrifying goals for the antagonists.</li>
<li>Monsters and magic as the tools and flavor of the underlying horror.</li>
<li>Giving the players just enough hope that despair hurts.</li>
<li>Body horror and surprises with Blair Reynolds.</li>
<li>Use the Sanity rules with care! Calling for a roll can actually detract from the mood; make sure the Sanity roll is a confirmation of what the players are feeling.</li>
<li>Using sound to viscerally unsettle and shock the players. Immersion.</li>
<li>Focusing on the things in the fiction that matter to the players. Making nonplayer characters and their fates matter.</li>
<li>Anecdotes from Pagan Publishing’s home games (Scott), <em>Eclipse Phase</em> (Ross), and Delta Green games (Shane and Dan).</li>
<li>Confounding expectations by mixing up genres and using non-supernatural horrors.</li>
<li>More on this topic at RPPR:
<ul>
<li><a href="http://slangdesign.com/rppr/2011/10/podcast-episode/rppr-episode-65-fear-in-the-long-haul/">Fear in the Long Haul</a></li>
<li><a href="http://slangdesign.com/rppr/2010/10/podcast-episode/rppr-episode-50-danse-macabre-2-electric-boogaloo/">Danse Macabre 2: Electric Boogaloo</a></li>
<li><a href="http://slangdesign.com/rppr/2008/10/podcast-episode/rppr-episode-23-halloween-tricks-and-treats/">Halloween Tricks and Treats</a></li>
<li><a href="http://slangdesign.com/rppr/2008/10/podcast-episode/rppr-episode-22-get-your-fear-on/">Get Your Fear On</a></li>
</ul>
</li>
</ul>
<p>SPOILER WARNINGS for “The Well of Sacrifice,” “The Dagger of Thoth,” “The Wild Hunt,” and “Convergence,” and <em>New Tales from the Miskatonic Valley.</em></p>
<p><strong>02:57:30 THE END.</strong> Merry Christmas! Rate us on iTunes!</p>
<p><strong>02:58:34 NYARLATHOTEP!</strong></p>
<p>This episode’s music includes “Cthulhu Dreams,” “Sounds of Tindalos” and “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><a href="http://theunspeakableoath.com/home/wp-content/uploads/2011/06/Unspeakable-AP-600.jpg"><img class="aligncenter size-full wp-image-789" title="Unspeakable-AP-600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/06/Unspeakable-AP-600.jpg" alt="" width="600" height="600" /></a></p>
]]></content:encoded>
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<enclosure url="http://www.theunspeakableoath.com/podcast/unspeakable-episode04.mp3" length="86416775" type="audio/mpeg" />
			<itunes:keywords>adam scott glancy,Dan Harms,ross payton,shane ivey</itunes:keywords>
	<itunes:subtitle>We’re not even remotely on schedule! But we’re here. And at three hours this is enough podcast to horrify any set of ears. - Unspeakable! episode 4 is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World,</itunes:subtitle>
		<itunes:summary>We’re not even remotely on schedule! But we’re here. And at three hours this is enough podcast to horrify any set of ears.

Unspeakable! episode 4 is hosted by Ross Payton of Role Playing Public Radio and Zombies of the World, Shane Ivey of Arc Dream...</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:59:56</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 3 &#8211; Adam Scott Glancy</title>
		<link>http://theunspeakableoath.com/home/?p=879</link>
		<comments>http://theunspeakableoath.com/home/?p=879#comments</comments>
		<pubDate>Mon, 29 Aug 2011 14:00:02 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Delta Green]]></category>
		<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[adam scott glancy]]></category>
		<category><![CDATA[Bret Kramer]]></category>
		<category><![CDATA[call of cthulhu]]></category>
		<category><![CDATA[delta green]]></category>
		<category><![CDATA[ennie awards]]></category>
		<category><![CDATA[gencon]]></category>
		<category><![CDATA[karotechia]]></category>
		<category><![CDATA[lovecraft]]></category>
		<category><![CDATA[pax]]></category>
		<category><![CDATA[yog-sothoth.com]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=879</guid>
		<description><![CDATA[We’re back on schedule! This month’s episode clocks in at a svelte 2 hours and 13 minutes. Your hosts are Ross Payton (Role Playing Public Radio, Zombies of the World) and Shane Ivey (The Unspeakable Oath, Arc Dream Publishing). In this episode we interview Adam Scott Glancy of Pagan Publishing. Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. Show Notes 0:00:00 THEME MUSIC: “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net. 0:01:07 WELCOME: Shane is back on Tolkien like a junkie mainlining heroin after ten years clean. Also, hello to Adam Scott Glancy, multiple award winner for looking like Walter from The Big Lebowski and for writing amazing Call of Cthulhu sourcebooks. We talk a bit about picking music for the Ennie Awards. 0:09:30 SUPPORT OUR SPONSORS: If you don’t, we will sacrifice you to Tsathoggua. Miskatonic River Press with The Legacy of Arrius Lurco for Cthulhu Invictus. H.P. Lovecraft Film Festival, Sept. 16-17 in L.A. and Sept. 30 &#8211; Oct. 1 in Portland. Atlas Games with Cliffourd the Big Red God and Cthulhu Gloom. Innsmouth Free Press with Historical Lovecraft: Tales of Horror Through Time. 0:19:10 AN ASIDE: [...]]]></description>
				<content:encoded><![CDATA[<div>
<p>We’re back on schedule! This month’s episode clocks in at a svelte 2 hours and 13 minutes. Your hosts are Ross Payton (<a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a>, <a href="http://www.zombiesoftheworld.com/">Zombies of the World</a>) and Shane Ivey (<a href="http://theunspeakableoath.com/">The Unspeakable Oath</a>, <a href="http://arcdream.com/">Arc Dream Publishing</a>).</p>
<p>In this episode we interview Adam Scott Glancy of <a href="http://www.tccorp.com">Pagan Publishing</a>.</p>
<p>Subscribe to the Unspeakable! podcast feed at <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a></p>
<p><a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<h1>Show Notes</h1>
<p><strong>0:00:00 THEME MUSIC:</strong> “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><strong>0:01:07 WELCOME:</strong> Shane is back on Tolkien like a junkie mainlining heroin after ten years clean. Also, hello to Adam Scott Glancy, multiple award winner for looking like Walter from<em> The Big Lebowski</em> and for writing amazing <em>Call of Cthulhu</em> sourcebooks. We talk a bit about picking music for the Ennie Awards.</p>
<p><strong>0:09:30 SUPPORT OUR SPONSORS:</strong> If you don’t, we will sacrifice you to Tsathoggua.</p>
<ul>
<li><a href="http://www.miskatonicriverpress.com/products/tloal.shtml">Miskatonic River Press</a> with <em>The Legacy of Arrius Lurco</em> for <em>Cthulhu Invictus.</em></li>
<li><a href="http://www.hplfilmfestival.com/">H.P. Lovecraft Film Festival</a>, Sept. 16-17 in L.A. and Sept. 30 &#8211; Oct. 1 in Portland.</li>
<li><a href="http://www.atlas-games.com/product_tables/AG1330.php">Atlas Games</a> with <em>Cliffourd the Big Red God</em> and <em>Cthulhu Gloom.</em></li>
<li><a href="http://www.innsmouthfreepress.com/?page_id=10930">Innsmouth Free Press</a> with<em> Historical Lovecraft: Tales of Horror Through Time.</em></li>
</ul>
<p><strong>0:19:10 AN ASIDE: </strong>LARPing in Hollywood is not like your Earth LARPing.</p>
<p><strong>0:23:33 NEWS:</strong> Toren Atkinson is <em>dead to us!</em> Except for all the art he’s still doing for us and letting us use the awesome music of The Darkest of the Hillside Thickets. He has a job now which means he can pay his rent but can’t find time to keep recording this podcast.</p>
<p>Happy birthday . . . to you. Happy . . . birthday . . . to you. Happy . . . birthday . . . Mr. Lovecraft! Happy <em>birthday </em>. . . to you.</p>
<p>More on the Ennie Awards at GenCon 2011 &#8212; Delta Green: Targets of Opportunity and Yog-Sothoth.com. Scott says Paul MacLean plays <em>Call of Cthulhu</em> like a lemming on crack.</p>
<p>The 30th anniversary <em>Call of Cthulhu</em> hardback.</p>
<p>The status of TUO 20 and 21. At PAX, Scott is doing a panel on horror in gaming and is running a Delta Green game that adapts some of the “Divine Fire” scenario by Ross’ friend Tom Church.</p>
<p><strong>0:42:15 INTERLUDE:</strong> “Shhh&#8230;” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net/">www.thickets.net</a>.</p>
<p><strong>0:44:05 INTERVIEW WITH ADAM SCOTT GLANCY:</strong> How he came to Pagan Publishing. What he likes in the <em>Oath</em>. What he likes best in <em>Call of Cthulhu </em>and what would he change. One-shots vs. long-term games. Behind the name “Karotechia.” Bret Kramer being a great writer. What defines Delta Green in the 2010s?</p>
<p><strong>2:08:22 THE END: </strong>Shane wusses out so he can go to work. Coming soon: “The Night Mission,” actual play from GenCon. Rate us on iTunes!</p>
<p><strong>2:11:15 NYARLATHOTEP!</strong></p>
<p><strong><a href="http://www.theunspeakableoath.com/podcast/unspeakable-episode03.mp3"><img class="alignright size-full wp-image-719" title="unspeakable-600x600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x600.jpg" alt="" width="600" height="600" /></a><br />
</strong></p>
</div>
]]></content:encoded>
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		<slash:comments>5</slash:comments>
<enclosure url="http://www.theunspeakableoath.com/podcast/unspeakable-episode03.mp3" length="63753774" type="audio/mpeg" />
			<itunes:keywords>adam scott glancy,Bret Kramer,call of cthulhu,delta green,ennie awards,gencon,karotechia,lovecraft,pax,yog-sothoth.com</itunes:keywords>
	<itunes:subtitle>We’re back on schedule! This month’s episode clocks in at a svelte 2 hours and 13 minutes. Your hosts are Ross Payton (Role Playing Public Radio, Zombies of the World) and Shane Ivey (The Unspeakable Oath, Arc Dream Publishing). - </itunes:subtitle>
		<itunes:summary>We’re back on schedule! This month’s episode clocks in at a svelte 2 hours and 13 minutes. Your hosts are Ross Payton (Role Playing Public Radio, Zombies of the World) and Shane Ivey (The Unspeakable Oath, Arc Dream Publishing).

In this episode we interview Adam Scott Glancy of Pagan Publishing.

Subscribe to the Unspeakable! podcast feed at http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.
Show Notes
0:00:00 THEME MUSIC: “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net.

0:01:07 WELCOME: Shane is back on Tolkien like a junkie mainlining heroin after ten years clean. Also, hello to Adam Scott Glancy, multiple award winner for looking like Walter from The Big Lebowski and for writing amazing Call of Cthulhu sourcebooks. We talk a bit about picking music for the Ennie Awards.

0:09:30 SUPPORT OUR SPONSORS: If you don’t, we will sacrifice you to Tsathoggua.

	Miskatonic River Press with The Legacy of Arrius Lurco for Cthulhu Invictus.
	H.P. Lovecraft Film Festival, Sept. 16-17 in L.A. and Sept. 30 - Oct. 1 in Portland.
	Atlas Games with Cliffourd the Big Red God and Cthulhu Gloom.
	Innsmouth Free Press with Historical Lovecraft: Tales of Horror Through Time.

0:19:10 AN ASIDE: LARPing in Hollywood is not like your Earth LARPing.

0:23:33 NEWS: Toren Atkinson is dead to us! Except for all the art he’s still doing for us and letting us use the awesome music of The Darkest of the Hillside Thickets. He has a job now which means he can pay his rent but can’t find time to keep recording this podcast.

Happy birthday . . . to you. Happy . . . birthday . . . to you. Happy . . . birthday . . . Mr. Lovecraft! Happy birthday . . . to you.

More on the Ennie Awards at GenCon 2011 -- Delta Green: Targets of Opportunity and Yog-Sothoth.com. Scott says Paul MacLean plays Call of Cthulhu like a lemming on crack.

The 30th anniversary Call of Cthulhu hardback.

The status of TUO 20 and 21. At PAX, Scott is doing a panel on horror in gaming and is running a Delta Green game that adapts some of the “Divine Fire” scenario by Ross’ friend Tom Church.

0:42:15 INTERLUDE: “Shhh...” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net.

0:44:05 INTERVIEW WITH ADAM SCOTT GLANCY: How he came to Pagan Publishing. What he likes in the Oath. What he likes best in Call of Cthulhu and what would he change. One-shots vs. long-term games. Behind the name “Karotechia.” Bret Kramer being a great writer. What defines Delta Green in the 2010s?

2:08:22 THE END: Shane wusses out so he can go to work. Coming soon: “The Night Mission,” actual play from GenCon. Rate us on iTunes!

2:11:15 NYARLATHOTEP!</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:12:43</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Special Presentation: The Unspeakable Oath and the Delta Green RPG</title>
		<link>http://theunspeakableoath.com/home/?p=871</link>
		<comments>http://theunspeakableoath.com/home/?p=871#comments</comments>
		<pubDate>Fri, 12 Aug 2011 14:46:42 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Delta Green]]></category>
		<category><![CDATA[Submissions and Playtesting]]></category>
		<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[adam scott glancy]]></category>
		<category><![CDATA[delta green roleplaying game]]></category>
		<category><![CDATA[dgrpg]]></category>
		<category><![CDATA[gencon]]></category>
		<category><![CDATA[greg stolze]]></category>
		<category><![CDATA[Kenneth Hite]]></category>
		<category><![CDATA[monte cook]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[shane ivey]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=871</guid>
		<description><![CDATA[At GenCon on Thursday night, August 5, 2011, we held a panel discussion on The Unspeakable Oath and Delta Green. First we talked about our plans for the Oath. Then we talked about launching Delta Green as its own roleplaying game. Here you can listen to the whole thing. Shane Ivey (that&#8217;s me), Greg Stolze, Kenneth Hite and Monte Cook were there from the beginning. Adam Scott Glancy joined in later. Please forgive the horrible droning background noises. There was an event in the next room where they were greatly enjoying having a microphone and speakers. Special thanks to Ross Payton for recording the panel and then producing it to minimize the background noise and make the audience audible. 0:00:00 What’s planned for the Oath? That’s up to you. We look for great submissions but don’t really have a scheme for each issue. 0:05:35 What were the highlights of the Oath to you? New perspectives on the Mythos. Short, strange elements that can be put into an ongoing game. Unusual times and places. The Eye of Light and Darkness, and the art of good reviews. 0:20:30 Things people want: Scenarios for Cthulhu Dark, Trail of Cthulhu, Realms of Cthulhu. Material [...]]]></description>
				<content:encoded><![CDATA[<p>At GenCon on Thursday night, August 5, 2011, we held a panel discussion on <em>The Unspeakable Oath</em> and Delta Green. First we talked about our plans for the Oath. Then we talked about launching Delta Green as its own roleplaying game. Here you can listen to the whole thing.</p>
<p>Shane Ivey (that&#8217;s me), Greg Stolze, Kenneth Hite and Monte Cook were there from the beginning. Adam Scott Glancy joined in later.</p>
<p>Please forgive the horrible droning background noises. There was an event in the next room where they were greatly enjoying having a microphone and speakers. Special thanks to Ross Payton for recording the panel and then producing it to minimize the background noise and make the audience audible.</p>
<p><strong>0:00:00</strong> What’s planned for the <em>Oath? </em>That’s up to you. We look for great submissions but don’t really have a scheme for each issue.</p>
<p><strong>0:05:35 </strong>What were the highlights of the <em>Oath</em> to you? New perspectives on the Mythos. Short, strange elements that can be put into an ongoing game. Unusual times and places. The Eye of Light and Darkness, and the art of good reviews.</p>
<p><strong>0:20:30</strong> Things people want: Scenarios for<em> Cthulhu Dark, Trail of Cthulhu, Realms of Cthulhu</em>. Material on HPL’s influence as game tools. What to do with Cthulhu now that he’s a plushy. Help for brand-new GMs in building scenarios. How to get the player characters involved in the first place? How to make it really scary? The tale of the horrifying immortal parrot. Making the horror unknowable again. Props and handounts.</p>
<p><strong>0:45:23 </strong>Scott joins in and describes his players’ many fumbles.</p>
<p><strong>0:46:30 </strong>Monte Cook’s Shandler Chronicles.</p>
<p><strong><a href="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/deltagreen.gif"><img class="alignright size-full wp-image-633" title="deltagreen" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/deltagreen.gif" alt="" width="200" height="238" /></a>0:50:35</strong> The Delta Green Roleplaying Game. Bringing Delta Green into the modern day and addressing the things we fear now. International influences. Choosing a system. Tailoring BRP and CoC to Delta Green. A new book, not just the old book plus new material. A supplement with the updated history for gamers who have all the old material and don’t want the whole new game.</p>
<p><strong>1:02:30</strong> Why things for Delta Green are so much more difficult in the 2010s than in the halcyon 1990s. The fragmentation of Delta Green: the conspiracy, the outsiders, and a quasi-legitimate agency. None of them is going to make player characters any happier than any other. What kind of Delta Green campaign do you want to run? Where do you want to explore your paranoia? International tensions. Updating the antagonists. The need for new adventures.</p>
<p><strong>1:42:45 </strong>Pagan’s new non-Mythos scenario book with the mythological Bedouin rape monster and Blair Reynolds screaming &#8220;No! No!&#8221;</p>
<p>Good night, folks.</p>
]]></content:encoded>
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<enclosure url="http://www.theunspeakableoath.com/podcast/Unspeakable-Gencon2011-Panel.mp3" length="52439409" type="audio/mpeg" />
			<itunes:keywords>adam scott glancy,delta green roleplaying game,dgrpg,gencon,greg stolze,Kenneth Hite,monte cook,ross payton,shane ivey</itunes:keywords>
	<itunes:subtitle>At GenCon on Thursday night, August 5, 2011, we held a panel discussion on The Unspeakable Oath and Delta Green. First we talked about our plans for the Oath. Then we talked about launching Delta Green as its own roleplaying game.</itunes:subtitle>
		<itunes:summary>At GenCon on Thursday night, August 5, 2011, we held a panel discussion on The Unspeakable Oath and Delta Green. First we talked about our plans for the Oath. Then we talked about launching Delta Green as its own roleplaying game. Here you can listen to the whole thing.

Shane Ivey (that&#039;s me), Greg Stolze, Kenneth Hite and Monte Cook were there from the beginning. Adam Scott Glancy joined in later.

Please forgive the horrible droning background noises. There was an event in the next room where they were greatly enjoying having a microphone and speakers. Special thanks to Ross Payton for recording the panel and then producing it to minimize the background noise and make the audience audible.

0:00:00 What’s planned for the Oath? That’s up to you. We look for great submissions but don’t really have a scheme for each issue.

0:05:35 What were the highlights of the Oath to you? New perspectives on the Mythos. Short, strange elements that can be put into an ongoing game. Unusual times and places. The Eye of Light and Darkness, and the art of good reviews.

0:20:30 Things people want: Scenarios for Cthulhu Dark, Trail of Cthulhu, Realms of Cthulhu. Material on HPL’s influence as game tools. What to do with Cthulhu now that he’s a plushy. Help for brand-new GMs in building scenarios. How to get the player characters involved in the first place? How to make it really scary? The tale of the horrifying immortal parrot. Making the horror unknowable again. Props and handounts.

0:45:23 Scott joins in and describes his players’ many fumbles.

0:46:30 Monte Cook’s Shandler Chronicles.

0:50:35 The Delta Green Roleplaying Game. Bringing Delta Green into the modern day and addressing the things we fear now. International influences. Choosing a system. Tailoring BRP and CoC to Delta Green. A new book, not just the old book plus new material. A supplement with the updated history for gamers who have all the old material and don’t want the whole new game.

1:02:30 Why things for Delta Green are so much more difficult in the 2010s than in the halcyon 1990s. The fragmentation of Delta Green: the conspiracy, the outsiders, and a quasi-legitimate agency. None of them is going to make player characters any happier than any other. What kind of Delta Green campaign do you want to run? Where do you want to explore your paranoia? International tensions. Updating the antagonists. The need for new adventures.

1:42:45 Pagan’s new non-Mythos scenario book with the mythological Bedouin rape monster and Blair Reynolds screaming &quot;No! No!&quot;

Good night, folks.</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>1:49:09</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 2 &#8211; Dennis Detwiller</title>
		<link>http://theunspeakableoath.com/home/?p=849</link>
		<comments>http://theunspeakableoath.com/home/?p=849#comments</comments>
		<pubDate>Sun, 31 Jul 2011 15:20:46 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[dennis detwiller]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[shane ivey]]></category>
		<category><![CDATA[toren atkinson]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=849</guid>
		<description><![CDATA[UPDATE: The day this went live, Dennis Detwiller and his wife welcomed their second child into the world. Congratulations, Detwillers! And nice timing! In this long-overdue mega-episode we talk about Cthulhu, gaming, and a bunch of related stuff. Subscribe to the Unspeakable! podcast feed: http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. Your hosts are Toren Atkinson (The Darkest of the Hillside Thickets, Caustic Soda), Ross Payton (Role Playing Public Radio, Zombies of the World), and Shane Ivey (The Unspeakable Oath, Arc Dream Publishing). In this episode we interview Dennis Detwiller: partner in Arc Dream Publishing, art director for The Unspeakable Oath, co-creator of Delta Green, author of the upcoming novel Delta Green: Through a Glass, Darkly, and IP creator for PlayFirst Games. Show Notes 0:00:00 THEME MUSIC: “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net. Also: Welcome! Who are we? Why does Shane’s microphone still suck? Road Trip, Delta Green: Targets of Opportunity, The Unspeakable Oath, and Progenitor are up for Ennie Awards. Vote for us in the past! 00:05:55 SPONSORS: Bow down and sacrifice your money to them! Atlas Games (The Antactic Express by Ken Hite; Cthulhu Gloom, which Shane and Toren love). Innsmouth [...]]]></description>
				<content:encoded><![CDATA[<blockquote><p><strong>UPDATE:</strong> The day this went live, Dennis Detwiller and his wife welcomed their second child into the world. Congratulations, Detwillers! And nice timing!</p></blockquote>
<p>In this long-overdue mega-episode we talk about Cthulhu, gaming, and a bunch of related stuff.</p>
<p>Subscribe to the Unspeakable! podcast feed: <a href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a></p>
<p><a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">Or subscribe at iTunes.</a></p>
<p>Your hosts are <strong>Toren Atkinson</strong> (<a href="http://www.thickets.net/">The Darkest of the Hillside Thickets</a>, <a href="http://www.causticsodapodcast.com/">Caustic Soda</a>), <strong>Ross Payton</strong> (<a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a>, <em><a href="http://www.zombiesoftheworld.com/">Zombies of the World</a></em>), and <strong>Shane Ivey</strong> (<em><a href="http://theunspeakableoath.com">The Unspeakable Oath</a></em>, <a href="http://arcdream.com">Arc Dream Publishing</a>).</p>
<p>In this episode we interview <strong><a href="http://detwiller.wordpress.com/">Dennis Detwiller</a></strong>: partner in <a href="http://www.arcdream.com">Arc Dream Publishing</a>, art director for <em><a href="http://theunspeakableoath.com">The Unspeakable Oath</a>,</em> co-creator of <em><a href="http://www.delta-green.com">Delta Green</a></em>, author of the upcoming novel <em><a href="http://arcdream.com/home/?p=746">Delta Green: Through a Glass, Darkly</a></em>, and IP creator for <a href="http://www.playfirst.com/">PlayFirst Games</a>.</p>
<p style="text-align: center;"><a href="http://www.theunspeakableoath.com/podcast/unspeakable-episode02.mp3"><img class="aligncenter size-medium wp-image-719" title="unspeakable-600x600" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x600-300x300.jpg" alt="" width="300" height="300" /></a></p>
<h1>Show Notes</h1>
<p><strong>0:00:00 THEME MUSIC:</strong> “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net">www.thickets.net</a>. Also: Welcome! Who are we? Why does Shane’s microphone still suck? <em><a href="http://www.arcdream.com/zencart/index.php?main_page=product_info&amp;cPath=6&amp;products_id=33">Road Trip</a>, Delta Green: Targets of Opportunity, The Unspeakable Oath,</em> and <em><a href="http://www.arcdream.com/zencart/index.php?main_page=product_info&amp;cPath=5&amp;products_id=30">Progenitor</a></em> are up for Ennie Awards. Vote for us in the past!</p>
<p><strong>00:05:55 SPONSORS:</strong> Bow down and sacrifice your money to them!</p>
<ul>
<li><a href="http://blog.atlas-games.com/">Atlas Games</a> (<em>The Antactic Express</em> by Ken Hite; <em>Cthulhu Gloom</em>, which Shane and Toren love).</li>
<li><a href="http://www.innsmouthfreepress.com">Innsmouth Free Press</a> <em>(Historical Lovecraft: Tales of Horror Through Time,</em> 26 Cthulhu Mythos stories spanning the ages.)</li>
<li><a href="http://www.miskatonicriverpress.com">Miskatonic River Press</a> <em>(New Tales of the Miskatonic Valley, Our Ladies of Sorrow.)</em></li>
<li><a href="http://www.hplfilmfestival.com/">H.P. Lovecraft Literary Film Festival</a> in Los Angeles, Sept. 16-17, 2011. (See <em>The Whisperer in Darkness;</em> challenge Guillermo del Toro on shoggoths; Toren and various Pagan and <em>Oath</em> people go way back with the HPL Film Festival.)</li>
</ul>
<p><strong>00:11:55 UNSPEAKABLE NEWS:</strong> <em>Oath</em> 19 is out. <em>Oath</em> 20 is on the way to subscribers and will be at GenCon. We talk about what’s in them. A little about <em><strong>Delta Green: Through a Glass, Darkly</strong>.</em> We’re doing lots of stuff at <strong>GenCon</strong>, August 5-8. Ross talks about <strong><em>Zombies of the World</em></strong>. <strong>The Darkest of the Hillside Thickets</strong> are writing <a href="http://en.wikipedia.org/wiki/Boston_Molasses_Disaster">new music</a>. A fancy hardback edition of the <strong><em>Call of Cthulhu</em> rulebook</strong> is coming. <strong>Joe R. Lansdale</strong> does a comics adaptation of &#8220;The Dunwich Horror.&#8221; The <strong>Kingsport</strong> expansion for the <em>Arkham Horror</em> boardgame. <strong><em>Black Bag Jobs</em></strong> for <em>The Laundry RPG;</em> we talk about its accessibility for non-British gamers. Ross loves <em><strong>Killing Floor</strong>,</em> a scary co-op FPS, and <strong><em>Cthulhu Saves the World</em></strong> on the PC. Toren loves <strong><em>Fallout 3</em></strong> but not so much the Vegas one. Also, Paizo’s <strong>flipmats</strong>. Shane ran <strong>&#8220;A New Age&#8221;</strong> for <em>Delta Green</em> with some new rules and <a href="http://forum.rpg.net/showthread.php?579894-Delta-Green-Cell-S-in-A-New-Age">wrote a lot about it</a>. Graham Walmsley’s <strong><em>Stealing Cthulhu</em></strong> has Shane working on an ancient and long-forgotten DG campaign.</p>
<p><strong>1:20:20 INTERLUDE:</strong> “Shhhhh” by The Darkest of the Hillside Thickets, courtesy Divine Industries, copyright 2011.</p>
<p><strong>1:22:08 INTERVIEW WITH DENNIS DETWILLER: </strong>Inside <em><strong>Delta Green: Failed Anatomies</strong>, </em>a Delta Green anthology from the 1920s to the modern day. A couple of the stories are already online, “<a href="http://theunspeakableoath.com/home/?p=797">Punching</a>” and “<a href="http://theunspeakableoath.com/home/?p=734">Intelligences</a>.” We talk about the fun of fighting the good but futile fight. Making familiar monsters new and horrifying. Long-term play in high-lethality games. How tabletop game design informs videogame design. The value of killing player characters without remorse. <em>Trail of Cthulhu, Cthulhu Dark, </em>investigative play and the role of narrative control and resource management in horror gaming. The place of <em>Delta Green: Through a Glass, Darkly</em> in the Delta Green fiction canon. All about <em><a href="http://arcdream.com/home/?cat=6">GODLIKE</a></em> and its ties to the <em>Oath</em> and our friends at Pagan Publishing. Other stories and things Dennis is working on. What’s up with <em><a href="http://web.me.com/drgonzo/Site/Welcome/Welcome_files/SOSOHM1.pdf">The Sense of the Sleight of Hand Man</a></em>. We remember <em>Coming Full Circle</em> and <em>Realm of Shadows</em>. Why Dennis loves <em>Masks of Nyarlathotep </em>— the old one, not the one with all the extra adventures. Shane needs a reminder to follow up on a conversation with <em>Masks</em> author Larry DiTillio. Thoughts on scenario design and picking your favorite work.</p>
<p><strong>2:44:40 THE END:</strong> Rate us on iTunes!</p>
<p><strong>2:45:40 NYARLATHOTEP!</strong></p>
]]></content:encoded>
			<wfw:commentRss>http://theunspeakableoath.com/home/?feed=rss2&#038;p=849</wfw:commentRss>
		<slash:comments>7</slash:comments>
<enclosure url="http://www.theunspeakableoath.com/podcast/unspeakable-episode02.mp3" length="80248115" type="audio/mpeg" />
			<itunes:keywords>dennis detwiller,ross payton,shane ivey,toren atkinson</itunes:keywords>
	<itunes:subtitle>UPDATE: The day this went live, Dennis Detwiller and his wife welcomed their second child into the world. Congratulations, Detwillers! And nice timing! In this long-overdue mega-episode we talk about Cthulhu, gaming, and a bunch of related stuff. - </itunes:subtitle>
		<itunes:summary>UPDATE: The day this went live, Dennis Detwiller and his wife welcomed their second child into the world. Congratulations, Detwillers! And nice timing!
In this long-overdue mega-episode we talk about Cthulhu, gaming, and a bunch of related stuff.

Subscribe to the Unspeakable! podcast feed: http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.

Your hosts are Toren Atkinson (The Darkest of the Hillside Thickets, Caustic Soda), Ross Payton (Role Playing Public Radio, Zombies of the World), and Shane Ivey (The Unspeakable Oath, Arc Dream Publishing).

In this episode we interview Dennis Detwiller: partner in Arc Dream Publishing, art director for The Unspeakable Oath, co-creator of Delta Green, author of the upcoming novel Delta Green: Through a Glass, Darkly, and IP creator for PlayFirst Games.


Show Notes
0:00:00 THEME MUSIC: “Nyarlathotep” by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net. Also: Welcome! Who are we? Why does Shane’s microphone still suck? Road Trip, Delta Green: Targets of Opportunity, The Unspeakable Oath, and Progenitor are up for Ennie Awards. Vote for us in the past!

00:05:55 SPONSORS: Bow down and sacrifice your money to them!

	Atlas Games (The Antactic Express by Ken Hite; Cthulhu Gloom, which Shane and Toren love).
	Innsmouth Free Press (Historical Lovecraft: Tales of Horror Through Time, 26 Cthulhu Mythos stories spanning the ages.)
	Miskatonic River Press (New Tales of the Miskatonic Valley, Our Ladies of Sorrow.)
	H.P. Lovecraft Literary Film Festival in Los Angeles, Sept. 16-17, 2011. (See The Whisperer in Darkness; challenge Guillermo del Toro on shoggoths; Toren and various Pagan and Oath people go way back with the HPL Film Festival.)

00:11:55 UNSPEAKABLE NEWS: Oath 19 is out. Oath 20 is on the way to subscribers and will be at GenCon. We talk about what’s in them. A little about Delta Green: Through a Glass, Darkly. We’re doing lots of stuff at GenCon, August 5-8. Ross talks about Zombies of the World. The Darkest of the Hillside Thickets are writing new music. A fancy hardback edition of the Call of Cthulhu rulebook is coming. Joe R. Lansdale does a comics adaptation of &quot;The Dunwich Horror.&quot; The Kingsport expansion for the Arkham Horror boardgame. Black Bag Jobs for The Laundry RPG; we talk about its accessibility for non-British gamers. Ross loves Killing Floor, a scary co-op FPS, and Cthulhu Saves the World on the PC. Toren loves Fallout 3 but not so much the Vegas one. Also, Paizo’s flipmats. Shane ran &quot;A New Age&quot; for Delta Green with some new rules and wrote a lot about it. Graham Walmsley’s Stealing Cthulhu has Shane working on an ancient and long-forgotten DG campaign.

1:20:20 INTERLUDE: “Shhhhh” by The Darkest of the Hillside Thickets, courtesy Divine Industries, copyright 2011.

1:22:08 INTERVIEW WITH DENNIS DETWILLER: Inside Delta Green: Failed Anatomies, a Delta Green anthology from the 1920s to the modern day. A couple of the stories are already online, “Punching” and “Intelligences.” We talk about the fun of fighting the good but futile fight. Making familiar monsters new and horrifying. Long-term play in high-lethality games. How tabletop game design informs videogame design. The value of killing player characters without remorse. Trail of Cthulhu, Cthulhu Dark, investigative play and the role of narrative control and resource management in horror gaming. The place of Delta Green: Through a Glass, Darkly in the Delta Green fiction canon. All about GODLIKE and its ties to the Oath and our friends at Pagan Publishing. Other stories and things Dennis is working on. What’s up with The Sense of the Sleight of Hand Man. We remember Coming Full Circle and Realm of Shadows. Why Dennis loves Masks of Nyarlathotep — the old one, not the one with all the extra adventures. Shane needs a reminder to follow up on a conversation with Masks author Larry DiTillio.</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:47:05</itunes:duration>
	</item>
		<item>
		<title>Unspeakable! Episode 1 &#8211; John Scott Tynes</title>
		<link>http://theunspeakableoath.com/home/?p=720</link>
		<comments>http://theunspeakableoath.com/home/?p=720#comments</comments>
		<pubDate>Tue, 31 May 2011 14:00:04 +0000</pubDate>
		<dc:creator>Shane Ivey</dc:creator>
				<category><![CDATA[Unspeakable!]]></category>
		<category><![CDATA[john scott tynes]]></category>
		<category><![CDATA[ross payton]]></category>
		<category><![CDATA[shane ivey]]></category>
		<category><![CDATA[toren atkinson]]></category>
		<category><![CDATA[winona ryder]]></category>

		<guid isPermaLink="false">http://theunspeakableoath.com/home/?p=720</guid>
		<description><![CDATA[We&#8217;re proud to present the first episode of Unspeakable!, the monthly podcast of The Unspeakable Oath. Subscribe to the Unspeakable! podcast feed: http://theunspeakableoath.com/home/?feed=podcast Or subscribe at iTunes. Unspeakable! is hosted by Oath editor Shane Ivey, Ross Payton (Role Playing Public Radio, Zombies of the World) and Toren Atkinson (Caustic Soda, The Darkest of the Hillside Thickets). In Unspeakable! we talk all about new and upcoming Cthulhu Mythos games and stuff that our fellow fans of Cthulhu Mythos games might love. Since this is our first episode it rambles a bit, but bear with us. We&#8217;ll have some great guests to keep things lively. In our debut episode we interview John Scott Tynes, who founded The Unspeakable Oath back in 1990. As the founder of Pagan Publishing he oversaw such acclaimed Call of Cthulhu sourcebooks as Delta Green, Walker in the Wastes, Mortal Coils, Coming Full Circle, Realm of Shadows and The Golden Dawn, and the funny Cthulhu-themed miniatures game The Hills Rise Wild! Tynes co-wrote Wizards of the Coast&#8217;s adaptation of Call of Cthulhu with Monte Cook and many of Pagan Publishing&#8217;s writers. Tynes has been a videogame designer and producer for the past few years, starting with Flying Labs&#8217; Pirates [...]]]></description>
				<content:encoded><![CDATA[<p>We&#8217;re proud to present the first episode of Unspeakable!, the monthly podcast of <em>The Unspeakable Oath.</em></p>
<p>Subscribe to the Unspeakable! podcast feed: <a rel="nofollow" href="http://theunspeakableoath.com/home/?feed=podcast">http://theunspeakableoath.com/home/?feed=podcast</a></p>
<p>Or <a href="http://itunes.apple.com/us/podcast/the-unspeakable-oath/id441232694">subscribe at iTunes</a>.</p>
<p>Unspeakable! is hosted by <em>Oath</em> editor Shane Ivey, Ross Payton (<a href="http://slangdesign.com/rppr/">Role Playing Public Radio</a>, <em><a href="http://www.zombiesoftheworld.com/">Zombies of the World</a>)</em> and Toren Atkinson (<a href="http://www.causticsodapodcast.com/">Caustic Soda</a>, <a href="http://www.thickets.net/">The Darkest of the Hillside Thickets</a>).</p>
<p>In Unspeakable! we talk all about new and upcoming Cthulhu Mythos games and stuff that our fellow fans of Cthulhu Mythos games might love. Since this is our first episode it rambles a bit, but bear with us. We&#8217;ll have some great guests to keep things lively.</p>
<p><a href="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x6001.jpg"><img class="aligncenter size-medium wp-image-721" title="Unspeakable!" src="http://theunspeakableoath.com/home/wp-content/uploads/2011/05/unspeakable-600x6001-300x300.jpg" alt="Unspeakable!" width="300" height="300" /></a></p>
<p>In our debut episode we interview <a href="http://www.johntynes.com/">John Scott Tynes</a>, who founded <em>The Unspeakable Oath</em> back in 1990.</p>
<p>As the founder of <a href="http://www.tccorp.com/">Pagan Publishing</a> he oversaw such acclaimed <em>Call of Cthulhu</em> sourcebooks as <em><a href="http://www.amazon.com/gp/product/1887797084/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1887797084">Delta Green</a>, <a href="http://www.amazon.com/gp/product/B0012H2XE6/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B0012H2XE6">Walker in the Wastes</a>, <a href="http://www.amazon.com/gp/product/B000P0TRXQ/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000P0TRXQ">Mortal Coils</a>,<a href="http://www.amazon.com/gp/product/1887797009/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1887797009"> Coming Full Circle</a>, <a href="http://www.amazon.com/gp/product/1887797106/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1887797106">Realm of Shadows</a> </em>and <em><a href="http://www.amazon.com/gp/product/1887797025/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=1887797025">The Golden Dawn</a>,</em> and the funny Cthulhu-themed miniatures game <em><a href="http://www.amazon.com/gp/product/B00146GDLE/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B00146GDLE">The Hills Rise Wild!</a></em> Tynes co-wrote Wizards of the Coast&#8217;s adaptation of <em><a href="http://www.amazon.com/gp/product/0786926392/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=0786926392">Call of Cthulhu</a></em> with Monte Cook and many of Pagan Publishing&#8217;s writers.</p>
<p>Tynes has been a videogame designer and producer for the past few years, starting with Flying Labs&#8217; <em><a href="http://www.amazon.com/gp/product/B000VSEC14/ref=as_li_qf_sp_asin_il_tl?ie=UTF8&amp;tag=theunspoath-20&amp;linkCode=as2&amp;camp=1789&amp;creative=9325&amp;creativeASIN=B000VSEC14">Pirates of the Burning Sea</a></em>. He is now a lead producer at Xbox Live Arcade.</p>
<p>Like so many good things, it all started with Winona Ryder.</p>
<h1>Show Notes</h1>
<p><strong>(0:00:00) THEME MUSIC:</strong> &#8220;Nyarlathotep&#8221; by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit <a href="http://www.thickets.net">www.thickets.net</a>.</p>
<p><strong>(00:01:50) THANK YOU!</strong> The Unspeakable Oath 19 is sponsored by &#8220;The Atlantic Express&#8221; from <a href="http://www.atlas-games.com/">Atlas Games</a>, &#8220;Historical Lovecraft&#8221; from <a href="http://www.innsmouthfreepress.com/">Innsmouth Free Press</a>, and <a href="http://www.miskatonicriverpress.com/">Miskatonic River Press</a>.</p>
<p><strong>(00:4:08) UNSPEAKABLE OATH NEWS:</strong> We relaunched the Oath! &#8220;<a href="http://www.kickstarter.com/projects/arcdream/through-a-glass-darkly-a-new-delta-green-novel">Delta Green: Through a Glass, Darkly</a>.&#8221; The Oath at GenCon. &#8220;<a href="http://www.zombiesoftheworld.com/">Zombies of the World</a>.&#8221;</p>
<p><strong>(00:09:00) INTERVIEW: </strong>John Scott Tynes!</p>
<p><strong>(1:23:00) CTHULHOID NEWS: </strong>New music (&#8220;Shhh&#8230;&#8221;), new video (&#8220;<a href="http://theunspeakableoath.com/home/?p=324">20 Minutes of Oxygen</a>&#8220;) from The Darkest of the Hillside Thickets. &#8220;Call of Cthulhu&#8221; video game, &#8220;<a href="http://redwaspdesign.wordpress.com/">The Wasted Land</a>.&#8221;  &#8221;<a href="http://reanimatorthemusical.com/">Re-Animator: The Musical</a>.&#8221; Lovecraft on &#8220;Supernatural.&#8221; &#8220;Cthulhu Sleeps&#8221; by <a href="http://www.deadmau5.com/">Deadmau5</a>. &#8220;<a href="http://www.cthulhulives.org/">The Whisperer in Darkness</a>&#8221; movie. <a href="http://www.necronomicox.com/">Necronomicox</a>, for your pleasure. Alan Moore&#8217;s &#8220;<a href="http://amzn.to/m4EQaK">Neonomicon</a>.&#8221; &#8220;<a href="http://myspace.com/darkvisionfilms">The Festival</a>&#8221; from Dark Vision Films.</p>
<p><strong>(1:44:25) CTHULHOID GAMES &#8212; NOW AVAILABLE: </strong>Ken Hite&#8217;s &#8220;<a href="http://amzn.to/j7fRP2">Tour de Lovecraft: The Tales</a>&#8221; (illustrated by Toren!) now on Kindle and Nook. &#8220;<a href="http://amzn.to/jrUtaC">The Legacy of Arrius Lurco</a>&#8221; from Miskatonic River Press. &#8220;<a href="http://amzn.to/mFuAt6">Cthonian Stars</a>&#8221; from Wildfire. &#8220;Age of Cthulhu 5&#8243; from Goodman Games. &#8220;<a href="http://amzn.to/mwPTWj">Black Bag Jobs</a>&#8221; for The Laundry RPG from Cubicle 7.</p>
<p><strong>(1:50:45) CTHULHOID GAMES &#8212; PREORDERS AND FUNDRAISERS: </strong>&#8220;Dead But Dreaming 2&#8243; from Miskatonic River Press. The Doom That Came to Atlantic City from Z-Man Games. &#8220;Shadows Over Scotland&#8221; from Cubicle 7. &#8220;Burning Horizon,&#8221; &#8220;The Void&#8221; and &#8220;Are You the Cultist?&#8221; from WildFire. French translations of Delta Green and Delta Green: Countdown (with unauthorized editions) from Editions Sans-Detour. Spanish translation of Call of Cthulhu (with &#8220;The Chapel of Contemplation&#8221; from The Unspeakable Oath 18) from Spain&#8217;s Edge Entertainment. &#8220;Eldritch Skies&#8221; fundraiser at Kickstarter. &#8220;Stealing Cthulhu&#8221; fundraiser at IndieGogo.</p>
<p><strong>(2:00:28) WHAT WE&#8217;VE BEEN PLAYING: </strong>&#8220;<a href="http://amzn.to/lfgwR0">Cthulhu Dice</a>&#8221; from TUO 18 sponsor Steve Jackson Games. &#8220;<a href="http://strange-aeons.ca/">Strange Aeons</a>&#8221; miniatures skirmish game. &#8220;<a href="http://amzn.to/m0Q72q">Mansions of Madness</a>&#8221; from Fantasy Flight Games. Shane launches a Delta Green game for his group with some new rules.</p>
<p><strong>(2:24:30) NYARLATHOTEP!</strong></p>
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			<wfw:commentRss>http://theunspeakableoath.com/home/?feed=rss2&#038;p=720</wfw:commentRss>
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<enclosure url="http://theunspeakableoath.com/podcast/unspeakable-episode01.mp3" length="105295323" type="audio/mpeg" />
			<itunes:keywords>john scott tynes,ross payton,shane ivey,toren atkinson,winona ryder</itunes:keywords>
	<itunes:subtitle>We&#039;re proud to present the first episode of Unspeakable!, the monthly podcast of The Unspeakable Oath. - Subscribe to the Unspeakable! podcast feed: http://theunspeakableoath.com/home/?feed=podcast - Or subscribe at iTunes. - Unspeakable!</itunes:subtitle>
		<itunes:summary>We&#039;re proud to present the first episode of Unspeakable!, the monthly podcast of The Unspeakable Oath.

Subscribe to the Unspeakable! podcast feed: http://theunspeakableoath.com/home/?feed=podcast

Or subscribe at iTunes.

Unspeakable! is hosted by Oath editor Shane Ivey, Ross Payton (Role Playing Public Radio, Zombies of the World) and Toren Atkinson (Caustic Soda, The Darkest of the Hillside Thickets).

In Unspeakable! we talk all about new and upcoming Cthulhu Mythos games and stuff that our fellow fans of Cthulhu Mythos games might love. Since this is our first episode it rambles a bit, but bear with us. We&#039;ll have some great guests to keep things lively.



In our debut episode we interview John Scott Tynes, who founded The Unspeakable Oath back in 1990.

As the founder of Pagan Publishing he oversaw such acclaimed Call of Cthulhu sourcebooks as Delta Green, Walker in the Wastes, Mortal Coils, Coming Full Circle, Realm of Shadows and The Golden Dawn, and the funny Cthulhu-themed miniatures game The Hills Rise Wild! Tynes co-wrote Wizards of the Coast&#039;s adaptation of Call of Cthulhu with Monte Cook and many of Pagan Publishing&#039;s writers.

Tynes has been a videogame designer and producer for the past few years, starting with Flying Labs&#039; Pirates of the Burning Sea. He is now a lead producer at Xbox Live Arcade.

Like so many good things, it all started with Winona Ryder.
Show Notes
(0:00:00) THEME MUSIC: &quot;Nyarlathotep&quot; by The Darkest of the Hillside Thickets, courtesy Divine Industries. Copyright 2011. Visit www.thickets.net.

(00:01:50) THANK YOU! The Unspeakable Oath 19 is sponsored by &quot;The Atlantic Express&quot; from Atlas Games, &quot;Historical Lovecraft&quot; from Innsmouth Free Press, and Miskatonic River Press.

(00:4:08) UNSPEAKABLE OATH NEWS: We relaunched the Oath! &quot;Delta Green: Through a Glass, Darkly.&quot; The Oath at GenCon. &quot;Zombies of the World.&quot;

(00:09:00) INTERVIEW: John Scott Tynes!

(1:23:00) CTHULHOID NEWS: New music (&quot;Shhh...&quot;), new video (&quot;20 Minutes of Oxygen&quot;) from The Darkest of the Hillside Thickets. &quot;Call of Cthulhu&quot; video game, &quot;The Wasted Land.&quot;  &quot;Re-Animator: The Musical.&quot; Lovecraft on &quot;Supernatural.&quot; &quot;Cthulhu Sleeps&quot; by Deadmau5. &quot;The Whisperer in Darkness&quot; movie. Necronomicox, for your pleasure. Alan Moore&#039;s &quot;Neonomicon.&quot; &quot;The Festival&quot; from Dark Vision Films.

(1:44:25) CTHULHOID GAMES -- NOW AVAILABLE: Ken Hite&#039;s &quot;Tour de Lovecraft: The Tales&quot; (illustrated by Toren!) now on Kindle and Nook. &quot;The Legacy of Arrius Lurco&quot; from Miskatonic River Press. &quot;Cthonian Stars&quot; from Wildfire. &quot;Age of Cthulhu 5&quot; from Goodman Games. &quot;Black Bag Jobs&quot; for The Laundry RPG from Cubicle 7.

(1:50:45) CTHULHOID GAMES -- PREORDERS AND FUNDRAISERS: &quot;Dead But Dreaming 2&quot; from Miskatonic River Press. The Doom That Came to Atlantic City from Z-Man Games. &quot;Shadows Over Scotland&quot; from Cubicle 7. &quot;Burning Horizon,&quot; &quot;The Void&quot; and &quot;Are You the Cultist?&quot; from WildFire. French translations of Delta Green and Delta Green: Countdown (with unauthorized editions) from Editions Sans-Detour. Spanish translation of Call of Cthulhu (with &quot;The Chapel of Contemplation&quot; from The Unspeakable Oath 18) from Spain&#039;s Edge Entertainment. &quot;Eldritch Skies&quot; fundraiser at Kickstarter. &quot;Stealing Cthulhu&quot; fundraiser at IndieGogo.

(2:00:28) WHAT WE&#039;VE BEEN PLAYING: &quot;Cthulhu Dice&quot; from TUO 18 sponsor Steve Jackson Games. &quot;Strange Aeons&quot; miniatures skirmish game. &quot;Mansions of Madness&quot; from Fantasy Flight Games. Shane launches a Delta Green game for his group with some new rules.

(2:24:30) NYARLATHOTEP!</itunes:summary>
		<itunes:author>Toren Atkinson, Shane Ivey, Ross Payton</itunes:author>
		<itunes:explicit>yes</itunes:explicit>
		<itunes:duration>2:26:10</itunes:duration>
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